Information | |
---|---|
Name | Falling Platform |
Use | Acts as a temporary platform |
Creation Type | Level Object |
Has Preset | No Yes (The Next Chapter) |
Template Needed | No |
Created In/After | Drawn to Life Windy Hills Drawn to Life: The Next Chapter |
Game(s) | ![]() ![]() |
–Design Prompt in Drawn to Life
–Design Prompt in Drawn to Life: The Next Chapter
There are two creations in the Drawn to Life series that serve as temporary platforms in the DS games. These are Rubble and the Collapsing Platform.
Rubble is a creation in Drawn to Life. It is first drawn in Windy Hills. It acts as a falling platform, often appearing with multiple in a row, for The Hero to jump across.
The Collapsing Platform is created in Crystal Caverns. It is also called the "Falling Platform", since it begins to fall once The Hero stands on it. A few seconds after the platform falls, it will reappear once again in its original position.
Appearance[]
Due to the Rubble/Collapsing Platform being creation objects, the appearances of these objects is completely dependent on the player.
They are still confined to a 30px × 30px area.
In Drawn to Life: The Next Chapter, the Collapsing Platform preset is a simple, brown, rocky platform that breaks apart after contact is made.
Levels[]
Drawn to Life[]
Drawn to Life: The Next Chapter[]
Trivia[]
- The platform will not shake before falling in Drawn to Life: The Next Chapter as it did in Drawn to Life.
Media[]