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− | <mainpage-leftcolumn-start/> |
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− | <center> |
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− | The Drawn to Life series contains over 40 unique songs. There is a part of their soundtrack that can be purchased in [[Isaac's Shop]] in both games, each track varying in price. Every song is composed by [[David J. Franco]], an award-nominated video game composer. David is also known for his music used in the [http://en.wikipedia.org/wiki/Scribblenauts Scribblenauts] series and other [[5th Cell]] games. |
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+ | The [[Drawn to Life series]] contains over 40 unique songs. Parts of their soundtrack may be purchased in [[Isaac's Shop]] in both DS games, each track varying in price. |
||
− | ''[[Drawn to Life]]'' has 22 songs that can be purchased in the [[Isaac's Shop |Shop]] (Excluding the "SnowFight" game, which is not a song). Although, some tracks are missing from the shop and may not be purchased. In order to purchase music in the game, the player first must find and collect the corresponding [http://drawntolife.wikia.com/wiki/Secrets#Music Music Token] within the playable levels. Once the player has collected the hidden Token, the track may be purchased in the shop and listened to at anytime. The original score "[http://drawntolife.wikia.com/wiki/The_End The End]" can not be purchased. |
||
+ | Every song in the canon games was composed by David J. Franco, an award-nominated video game composer. David is also known for his music used in the [http://en.wikipedia.org/wiki/Scribblenauts Scribblenauts] series and other [[5th Cell]] games. |
||
− | 32 tracks are available for purchase in [[Isaac's Shop]] on [[Turtle Rock]] (Including the opening scene). Unlike the first game, the player isn't required to find and collect tokens. Instead, all songs are immediately available for purchase in the shop. The only exceptions are the final three songs, which require all [[BakiBeard Coin]]s to be collected from every level. |
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+ | |||
+ | The songs in the Wii game were composed by a group of four people: Dave Levison, Chris Remo, Bill Storkson, and Rich Vreeland. |
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+ | |||
+ | {{BR|Clear}} |
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+ | |||
+ | <tabber> |
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+ | |-|Drawn to Life= |
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− | In ''[[Drawn to Life: The Next Chapter]]'', songs do not have names shown within the game and are merely titled "Track #." |
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− | </center> |
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− | <mainpage-endcolumn /> |
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− | <mainpage-rightcolumn-start /> |
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− | __TOC__ |
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− | <mainpage-endcolumn /><br style="clear:both;" /> |
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== ''Drawn to Life'' == |
== ''Drawn to Life'' == |
||
+ | |||
+ | ''[[Drawn to Life]]'' has 22 songs that can be purchased in the [[Isaac's Shop |Shop]]. In order to purchase music in the game, the player first must find and collect the corresponding [http://drawntolife.wikia.com/wiki/Secrets#Music Music Token] within the playable levels. Once the player has collected the hidden Token, the track may be purchased in the shop and listened to at any time. |
||
+ | |||
+ | Not all tracks from the game are available in the shop. The original score ''[[The End]]'' cannot be purchased. |
||
+ | |||
===Level Music=== |
===Level Music=== |
||
{{Music |
{{Music |
||
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|Name=Underwater |
|Name=Underwater |
||
|Desc=Forest |
|Desc=Forest |
||
− | |Desc=Underwater can be purchased from the shop for 250 [[Rapo-Coins|Coins]] after the correct [http://drawntolife.wikia.com/wiki/Secrets#Music Music Token] is retrieved from [[Kori Jungle]].<p></p>This track is played in all underwater sections of levels in the [[ |
+ | |Desc=Underwater can be purchased from the shop for 250 [[Rapo-Coins|Coins]] after the correct [http://drawntolife.wikia.com/wiki/Secrets#Music Music Token] is retrieved from [[Kori Jungle]].<p></p>This track is played in all underwater sections of levels in the [[Beach Gate]]. |
|File=[[File:Underwater.ogg|right]] |
|File=[[File:Underwater.ogg|right]] |
||
}} |
}} |
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|Name=City 1 |
|Name=City 1 |
||
|Desc=City 1 can be purchased from the shop for 250 [[Rapo-Coins|Coins]] after the correct [http://drawntolife.wikia.com/wiki/Secrets#Music Music Token] is retrieved from [[Rapocity]]<p></p>This track is played in most of the levels of the [[City Gate]]. <p></p> |
|Desc=City 1 can be purchased from the shop for 250 [[Rapo-Coins|Coins]] after the correct [http://drawntolife.wikia.com/wiki/Secrets#Music Music Token] is retrieved from [[Rapocity]]<p></p>This track is played in most of the levels of the [[City Gate]]. <p></p> |
||
− | =={{ |
+ | =={{Icon|Question}}Trivia== |
*This track is known as "City 2" within the game files despite being listed as the first in the shop.<center><p></p><small>Special thanks to [http://drawntolife.wikia.com/wiki/User:Crystal_Lugia Crystal Lugia] for the audio file.</small></center> |
*This track is known as "City 2" within the game files despite being listed as the first in the shop.<center><p></p><small>Special thanks to [http://drawntolife.wikia.com/wiki/User:Crystal_Lugia Crystal Lugia] for the audio file.</small></center> |
||
|File=[[File:City2.ogg|right]] |
|File=[[File:City2.ogg|right]] |
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|Name=City Funk |
|Name=City Funk |
||
|Desc=City Funk can be purchased from the shop for 250 [[Rapo-Coins|Coins]] after the correct [http://drawntolife.wikia.com/wiki/Secrets#Music Music Token] is retrieved from [[Rapocity]]<p></p>This track is played in most of the levels of the [[City Gate]]. <p></p> |
|Desc=City Funk can be purchased from the shop for 250 [[Rapo-Coins|Coins]] after the correct [http://drawntolife.wikia.com/wiki/Secrets#Music Music Token] is retrieved from [[Rapocity]]<p></p>This track is played in most of the levels of the [[City Gate]]. <p></p> |
||
− | =={{ |
+ | =={{Icon|Question}}Trivia== |
*This track is known as "City 1" within the game files despite being listed otherwise in the shop. |
*This track is known as "City 1" within the game files despite being listed otherwise in the shop. |
||
*It is the only secondary track to be listed in the shop. |
*It is the only secondary track to be listed in the shop. |
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|Name=Final Showdown |
|Name=Final Showdown |
||
|Desc=This track has no official name and can not be purchased from the shop. It plays during the final boss fight of the game. |
|Desc=This track has no official name and can not be purchased from the shop. It plays during the final boss fight of the game. |
||
− | =={{ |
+ | =={{Icon|Question}}Trivia== |
*This song is played during the credits of [[Drawn to Life]] |
*This song is played during the credits of [[Drawn to Life]] |
||
**However, it isn't played in the credits featured on the title screen. |
**However, it isn't played in the credits featured on the title screen. |
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{{Music |
{{Music |
||
|Name=Mere Thief |
|Name=Mere Thief |
||
− | |Desc=Zhasha's main theme. It plays when |
+ | |Desc=Zhasha's main theme. It plays when [[Zsasha]] takes advantage of the unusually dark night to steal from the Village. |
|File=[[File:Mere_Thief.ogg|right]] |
|File=[[File:Mere_Thief.ogg|right]] |
||
}} |
}} |
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|Name=Mari and Jowee |
|Name=Mari and Jowee |
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|Desc=This theme plays during more romantic scenes between the two Raposa. It can be purchased in the shop for 250 coins. |
|Desc=This theme plays during more romantic scenes between the two Raposa. It can be purchased in the shop for 250 coins. |
||
− | =={{ |
+ | =={{Icon|Question}}Trivia== |
*This song is played during [[Drawn to Life]]'s credits. |
*This song is played during [[Drawn to Life]]'s credits. |
||
|File=[[File:Mari_and_Jowee.ogg|right]] |
|File=[[File:Mari_and_Jowee.ogg|right]] |
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|Name=Flashback |
|Name=Flashback |
||
|Desc=The entire Flashback theme that plays after rescuing [[Isaac]] and [[Mya]]. |
|Desc=The entire Flashback theme that plays after rescuing [[Isaac]] and [[Mya]]. |
||
− | =={{ |
+ | =={{Icon|Question}} Trivia== |
*"Flashback" is the longest single-use track in the game (excluding the ending score). |
*"Flashback" is the longest single-use track in the game (excluding the ending score). |
||
*This track is cut up into three sections within the game files. |
*This track is cut up into three sections within the game files. |
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|Name=Farmin' |
|Name=Farmin' |
||
|Desc=This track may be purchased in the shop for 250 coins. |
|Desc=This track may be purchased in the shop for 250 coins. |
||
− | =={{ |
+ | =={{Icon|Question}}Trivia== |
*This track is known as "House of the Banya Famine" within the game files. It can easily be assumed that famine was planned to be a part of the game's plot line at some point. This is further supported by the unused soundtrack listed below and Isaac's quote about the stockroom being devoid of food. |
*This track is known as "House of the Banya Famine" within the game files. It can easily be assumed that famine was planned to be a part of the game's plot line at some point. This is further supported by the unused soundtrack listed below and Isaac's quote about the stockroom being devoid of food. |
||
|File=[[File:Farmin.ogg|right]] |
|File=[[File:Farmin.ogg|right]] |
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{{Music |
{{Music |
||
|Name=Raposa Amused |
|Name=Raposa Amused |
||
− | |Desc=This track is unused in the game and its purpose is unknown. It can not be purchased in the shop. |
+ | |Desc=This track is unused in the game and its purpose is unknown. It can not be purchased in the shop. Possibly used whenever a level is complete and you are in the hub world. |
|File=[[File:Raposa_Amused_Unused.ogg|right]] |
|File=[[File:Raposa_Amused_Unused.ogg|right]] |
||
}} |
}} |
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}} |
}} |
||
+ | |-|Drawn to Life: The Next Chapter= |
||
− | |||
== ''Drawn To Life: The Next Chapter'' == |
== ''Drawn To Life: The Next Chapter'' == |
||
+ | In ''[[Drawn to Life: The Next Chapter]]'', 32 tracks are available for purchase in [[Isaac's Shop]] on [[Turtle Rock]], including the opening scene of the game. Unlike in the first game, the player isn't required to find and collect tokens in order to unlock them. Instead, all songs are immediately available for purchase in the shop. The only exceptions are the final three songs, which require all [[BakiBeard Coin]]s to be collected from every level. |
||
+ | |||
+ | Also unlike the first game, these songs do not have names shown in the shop and are merely titled "Track #." |
||
===Level Music=== |
===Level Music=== |
||
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|Desc=This track is used before and during the giant Robosa bossfight. |
|Desc=This track is used before and during the giant Robosa bossfight. |
||
|File=[[File:DTL2_Track_18.ogg|right]] |
|File=[[File:DTL2_Track_18.ogg|right]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name= Lavasteam 3 - (Unnamed) |
||
+ | |Desc=This track plays in [[Lavasteam]] levels and may not be purchased in the shop. |
||
+ | |File=[[File:Lavasteam3.ogg|right]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=TBA |
||
+ | |Desc=This track plays in the [[Forgotten Library]] and [[Lunar Rise]] levels. |
||
+ | |File=[[File:ForgottenLibraryLunarRise.ogg|right]] |
||
}} |
}} |
||
{{Music |
{{Music |
||
|Name=<big> Track 21</big> - Techno Jungle |
|Name=<big> Track 21</big> - Techno Jungle |
||
− | |Desc=This track plays in Galactic Jungle |
+ | |Desc=This track plays in Galactic Jungle levels. |
|File=[[File:DTL2_Galactic_Jungle_Level.ogg|right]] |
|File=[[File:DTL2_Galactic_Jungle_Level.ogg|right]] |
||
}} |
}} |
||
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{{Music |
{{Music |
||
− | |Name=<big> Track 20</big> - Galactic |
+ | |Name=<big> Track 20</big> - Galactic Jungle |
|Desc=This track plays in Galactic Jungle |
|Desc=This track plays in Galactic Jungle |
||
|File=[[File:DTL2_GalacticJungle.ogg|right]] |
|File=[[File:DTL2_GalacticJungle.ogg|right]] |
||
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|Name=Colorless Hero |
|Name=Colorless Hero |
||
|Desc=This track plays when the player is creating their hero for the first time. It is only used once and may not be purchased in the shop. |
|Desc=This track plays when the player is creating their hero for the first time. It is only used once and may not be purchased in the shop. |
||
− | =={{ |
+ | =={{Icon|Question}}Trivia== |
*This theme is a modified version of the Draw Theme in Drawn to Life: The Next Chapter. |
*This theme is a modified version of the Draw Theme in Drawn to Life: The Next Chapter. |
||
|File=[[File:DTL2_Colorless_Hero.ogg|right]] |
|File=[[File:DTL2_Colorless_Hero.ogg|right]] |
||
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{{Music |
{{Music |
||
|Name=<big> Track 10</big> - Waposong |
|Name=<big> Track 10</big> - Waposong |
||
− | |Desc=This track plays during the beginning portion of[[BakiBeard's Ship]]. |
+ | |Desc=This track plays during the beginning portion of [[BakiBeard's Ship]]. |
|File=[[File:Waposong.ogg|right]] |
|File=[[File:Waposong.ogg|right]] |
||
}} |
}} |
||
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|Name=Title Theme |
|Name=Title Theme |
||
|Desc=This track is unused in the game and its purpose is unknown. It can not be purchased in the shop. |
|Desc=This track is unused in the game and its purpose is unknown. It can not be purchased in the shop. |
||
− | =={{ |
+ | =={{Icon|Question}}Trivia== |
*Drawn to Life: The Next Chapter doesn't have a title screen. One may have been planned during development but was later scrapped. |
*Drawn to Life: The Next Chapter doesn't have a title screen. One may have been planned during development but was later scrapped. |
||
|File=[[File:DTL2_Unused_Title_Theme.ogg|right]] |
|File=[[File:DTL2_Unused_Title_Theme.ogg|right]] |
||
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|Desc=This track can be purchased in the shop for 250 [[Rapo-Coins|Coins]]. |
|Desc=This track can be purchased in the shop for 250 [[Rapo-Coins|Coins]]. |
||
|File=[[File:DTL2_Track_3_Alt_Sad.ogg|right]] |
|File=[[File:DTL2_Track_3_Alt_Sad.ogg|right]] |
||
− | }} |
||
− | |||
− | {{Music |
||
− | |Name=<big> Track 5</big> - Water City |
||
− | |Desc=This track plays as the alternate level theme for Watersong. |
||
− | |File=[[File:DTL2_Track_5_Watersong_Level.ogg|right]] |
||
}} |
}} |
||
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{{Music |
{{Music |
||
− | |Name=<big> Track 5</big> - |
+ | |Name=<big> Track 5</big> - Water City |
− | |Desc=This track plays as the |
+ | |Desc=This track plays as the alternate level theme for Watersong. |
− | |File=[[File: |
+ | |File=[[File:DTL2_Track_5_Watersong_Level.ogg|right]] |
}} |
}} |
||
{{Music |
{{Music |
||
− | |Name=<big> Track 6</big> |
+ | |Name=<big> Track 6</big> - Rhythmic Reef |
− | |Desc=This track can be purchased in the shop for 150 [[Rapo-Coins|Coins]]. |
+ | |Desc=This track plays during the [[Rhythmic Reef]] level and can be purchased in the shop for 150 [[Rapo-Coins|Coins]]. |
|File=[[File:DTL2_Track6.ogg|right]] |
|File=[[File:DTL2_Track6.ogg|right]] |
||
}} |
}} |
||
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{{Music |
{{Music |
||
− | |Name=<big> Track 9</big> |
+ | |Name=<big> Track 9</big> - Rockin' Ruins |
− | |Desc=This track can be purchased in the shop for 150 [[Rapo-Coins|Coins]]. |
+ | |Desc=This track plays during the [[Rockin' Ruins]] level and can be purchased in the shop for 150 [[Rapo-Coins|Coins]]. |
|File=[[File:DTL2_Track9.ogg|right]] |
|File=[[File:DTL2_Track9.ogg|right]] |
||
}} |
}} |
||
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{{Music |
{{Music |
||
|Name=<big> Track 10</big> - Waposong |
|Name=<big> Track 10</big> - Waposong |
||
− | |Desc=This track plays during the beginning portion of[[BakiBeard's Ship]]. |
+ | |Desc=This track plays during the beginning portion of [[BakiBeard's Ship]]. |
|File=[[File:Waposong.ogg|right]] |
|File=[[File:Waposong.ogg|right]] |
||
}} |
}} |
||
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{{Music |
{{Music |
||
|Name=<big> Track 18</big> - Lavasteam Pre-boss |
|Name=<big> Track 18</big> - Lavasteam Pre-boss |
||
− | |Desc=This track is used before and during the giant Robosa bossfight. |
+ | |Desc=This track is used before and during the giant Robosa bossfight. |
|File=[[File:DTL2_Track_18.ogg|right]] |
|File=[[File:DTL2_Track_18.ogg|right]] |
||
}} |
}} |
||
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{{Music |
{{Music |
||
− | |Name=<big> Track 26</big> |
+ | |Name=<big> Track 26</big> - Crumbling Keep |
− | |Desc=This track can be purchased in the shop under the name "Track 26". |
+ | |Desc=This track plays during the [[Crumbling Keep]] level and can be purchased in the shop under the name "Track 26". |
|File=[[File:DTL2_Track_26.ogg|right]] |
|File=[[File:DTL2_Track_26.ogg|right]] |
||
}} |
}} |
||
{{Music |
{{Music |
||
− | |Name=<big> Track 27</big> |
+ | |Name=<big> Track 27</big> - Mystic Manor |
− | |Desc=This track can be purchased in the shop under the name "Track 27". |
+ | |Desc=This track plays during the [[Mystic Manor]] level and can be purchased in the shop under the name "Track 27". |
|File=[[File:DTL2_Track_27.ogg|right]] |
|File=[[File:DTL2_Track_27.ogg|right]] |
||
}} |
}} |
||
+ | {{Music |
||
− | * [http://www.youtube.com/watch?v=50IJyNAmXCM Track 28] |
||
+ | |Name=<big> Track 28</big> - Hall of Darkness |
||
− | * Track 29 (Final Boss Theme) |
||
+ | |Desc=This track plays during the [[Hall of Darkness]] level and can be purchased in the shop under the name "Track 28". |
||
− | * [http://www.youtube.com/watch?v=HxKyzy2M8bo Track 31] ("[[Light of My Life]]") |
||
+ | |File=[[File:DTL2_Track_28.ogg|right]] |
||
− | * [http://www.youtube.com/watch?v=YF89OSVPdt0 Track 32] ("[[Real Life (Song)|Real Life]]") |
||
+ | }} |
||
− | And though not a song, [http://www.youtube.com/watch?v=7ZuVUcig--8 Track 30] , the opening animation to the game, is filed under the same list. |
||
− | </div> |
||
− | </div> |
||
+ | {{Music |
||
− | __NOEDITSECTION__ |
||
+ | |Name=<big> Track 29</big> |
||
− | [[Category:Drawn to Life]] |
||
+ | |Desc=This track can be purchased in the shop under the name "Track 29". |
||
+ | |File=[[File:ComingSoon.png]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big> Track 30</big> |
||
+ | |Desc=Though not a song, the opening animation to the game, is filed under the same list. It can be purchased in the shop under the name "Track 30". |
||
+ | |File= |
||
+ | {{YouTube |
||
+ | |id=7ZuVUcig |
||
+ | |width=300 |
||
+ | |height=80 |
||
+ | |autoplay=0 |
||
+ | }} |
||
+ | }} |
||
+ | |||
+ | |||
+ | {{Music |
||
+ | |Name=<big> Track 31 </big> - [[Light of My Life]] |
||
+ | |Desc=This track can be purchased in the shop under the name "Track 31". |
||
+ | |File=[[File:Light of My LifeDavid J.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big> Track 32 </big> - [[Real Life (Song)|Real Life]] |
||
+ | |Desc=This track can be purchased in the shop under the name "Track 32". |
||
+ | |File=[[File:Real Life.ogg]] |
||
+ | }} |
||
+ | |||
+ | |-|Drawn to Life: The Next Chapter (Wii)= |
||
+ | == ''Drawn To Life: The Next Chapter (Wii)'' == |
||
+ | In ''[[Drawn to Life: The Next Chapter (Wii)]]'', not only is there less music to be heard with a total of 29 tracks, but none of it is available to purchase in [[Isaac's Shop]]. The names of all the tracks listed are not official, and are merely conjectural.<br><br><small><center>(The explanation of each title, if not self explanatory, can be found in the corresponding infobox.)</center></small> |
||
+ | |||
+ | ===Level Music=== |
||
+ | {{Music |
||
+ | |Name=<big>Jangala</big> |
||
+ | |Desc=This track plays in all of the levels of [[Jangala]]. |
||
+ | |File=[[File:Jangala.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Monkey King's Theme</big> |
||
+ | |Desc=This track plays when the player is in the [[Monkey King]]'s throne room in [[Treetop Village]]. |
||
+ | |File=[[File:MonkeyKing'sTheme.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Shadow City</big> |
||
+ | |Desc=This track plays in all of the levels of [[Shadow City]]. |
||
+ | |File=[[File:ShadowCity.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Boss Theme (Chase)</big> |
||
+ | |Desc=This track plays in the [[Boss (Wii)|Boss's]] room as the [[Shadow]] is rising. |
||
+ | |File=[[File:BossThemeChase.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Boss Theme (Fight)</big> |
||
+ | |Desc=This track plays in the [[Boss (Wii)|Boss's]] room as when the [[Hero]] fights the monster head on. |
||
+ | |File=[[File:BossThemeFight.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Icy Wastes</big> |
||
+ | |Desc=This track plays in all of the levels of [[Icy Wastes]]. |
||
+ | |File=[[File:IcyWastes.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Eastern Winds</big> |
||
+ | |Desc=This track plays in all of the levels of [[Eastern Winds]]. |
||
+ | |File=[[File:EasternWinds.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Vs. Dark Mannequin</big> |
||
+ | |Desc=This track plays when the [[Dark Mannequin]] is stunned, and the [[Hero]] is able to attack it. |
||
+ | |File=[[File:VsDarkMannequin.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Vs. Giant Scribble Monster</big> |
||
+ | |Desc=This track plays when the [[Giant Scribble Monster]] is active in the arena, and when the [[Crystal Mask]] is detached from the [[Dark Mannequin]] |
||
+ | |File=[[File:VsGiantScribbleMonster.ogg]] |
||
+ | }} |
||
+ | |||
+ | ===Village and Building Music=== |
||
+ | {{Music |
||
+ | |Name=<big>Raposa Village</big> |
||
+ | |Desc=This track plays when the [[Hero]] is in [[Raposa Village/Raposa Village (Wii)|Raposa Village]]. |
||
+ | |File=[[File:RaposaVillageWii.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Inside Buildings</big> |
||
+ | |Desc=This track plays when the [[Hero]] is in a building, such as [[Mari's House]] or the [[Observatory]]. |
||
+ | |File=[[File:InsideBuildingsWii.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Creation Hall</big> |
||
+ | |Desc=This track plays when the player is inside [[Creation Hall]]. |
||
+ | |File=[[File:CreationHallWii.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Isaac's Shop</big> |
||
+ | |Desc=This track plays when the player is inside [[Isaac's Shop]]. |
||
+ | |File=[[File:Isaac'sShopWii.ogg]] |
||
+ | }} |
||
+ | |||
+ | ===Cutscenes=== |
||
+ | {{Music |
||
+ | |Name=<big>The Creator</big> |
||
+ | |Desc=This track plays during the introductory cutscene where the player draws the Planet, Sun, and Moon.<br><small>The track was named "The Creator" due to the focus of this cutscene being on [[The Creator]].</small> |
||
+ | |File=[[File:IntroCutsceneWii.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Wilfre's Anger (Cinematic 1, Part 1)</big> |
||
+ | |Desc=This track plays during the first half of the first in-game cutscene.<br><small>The track was named "Wilfre's Anger" because the first half of this cutscene focuses on Wilfre's involvement in the plot of [[Drawn to Life]].</small> |
||
+ | |File=[[File:Cutscene1P1Wii.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Mayor Mari (Cutscene 1, Part 2)</big> |
||
+ | |Desc=This track plays during the second half of the first in-game cutscene.<br><small>The track was named "Mayor Mari" because the second half of this cutscene focuses on how [[Mari]] is now the [[Mayor]] of [[Raposa Village/Raposa Village (Wii)|Raposa Village]].</small> |
||
+ | |File=[[File:Cutscene1P2Wii.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>The Artifacts of Power (Cinematic 2, Part 1)</big> |
||
+ | |Desc=This track plays during the first half of the second in-game cutscene.<br><small>The track was named "The Artifacts of Power" because the first half of this cutscene focuses on [[Wilfre's Journal]] and his plan to collect the four [[Artifacts of Power]] to rival [[The Creator]].</small> |
||
+ | |File=[[File:Cutscene2P1Wii.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Wilfre's Plan (Cinematic 2, Part 2)</big> |
||
+ | |Desc=This track plays during the second half of the second in-game cutscene.<br><small>The track was named "Wilfre's Plan" because the second half of this cutscene focuses on [[Mari]], [[Jowee]], and [[Circi]] piecing together Wilfre's plans.</small> |
||
+ | |File=[[File:Cutscene2P2Wii.ogg]] |
||
+ | }} |
||
+ | {{Music |
||
+ | |Name=<big>Why Can't I Remember (Cinematic 3, Part 1)</big> |
||
+ | |Desc=This track plays during the first half of the third in-game cutscene.<br><small>The track was named "Why Can't I Remember" because the first half of this cutscene focuses on [[Circi]] not remembering what [[Wilfre]] looks like.</small> |
||
+ | |File=[[File:Cutscene3P1Wii.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Birth of the Giant Scribble Monster (Cinematic 3, Part 2)</big> |
||
+ | |Desc=This track plays during the second half of the third in-game cutscene.<br><small>The track was named "Birth of the Giant Scribble Monster" because the second half of this cutscene focuses on the [[Giant Scribble Monster]] coming to life.</small> |
||
+ | |File=[[File:Cutscene3P2Wii.ogg]] |
||
+ | }} |
||
+ | |||
+ | ===Other=== |
||
+ | {{Music |
||
+ | |Name=<big>Main Theme</big> |
||
+ | |Desc=This track plays on the title screen of the game. |
||
+ | |File=[[File:MainThemeWii.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Drawing Theme</big> |
||
+ | |Desc=This track plays when the player is in [[Draw Mode]]. |
||
+ | |File=[[File:DrawingThemeWii.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Minigame Menu</big> |
||
+ | |Desc=This track plays during the menu sequences of the [[Raposa Sports]] arena. |
||
+ | |File=[[File:MinigameMenuWii.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Mingame Arena</big> |
||
+ | |Desc=This track plays during any one of the four sports of the [[Raposa Sports]] arena. |
||
+ | |File=[[File:MinigameArenaWii.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Map Menu</big> |
||
+ | |Desc=This track plays when the player is on one of the four map screens. |
||
+ | |File=[[File:MapMenuWii.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Victory Party</big> |
||
+ | |Desc=This track plays after the [[Hero]] defeats the [[Giant Scribble Monster]], and [[Raposa Village/Raposa Village (Wii)|Raposa Village]] celebrates. |
||
+ | |File=[[File:VictoryPartyWii.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Credits Theme</big> |
||
+ | |Desc=This track plays during the [[Credits/Drawn to Life: The Next Chapter (Wii)|credits]] of the game. |
||
+ | |File=[[File:CreditsThemeWii.ogg]] |
||
+ | }} |
||
+ | |||
+ | ===Unused Tracks=== |
||
+ | {{Music |
||
+ | |Name=<big>Tutorial</big> |
||
+ | |Desc=This track likely would have been used in a tutorial, either for the platforming section or the drawing mode.<br><small>The track was named "Tutorial" as it was found in the "Tutorial" .fsb file.</small> |
||
+ | |File=[[File:TutorialWii.ogg]] |
||
+ | }} |
||
+ | |||
+ | {{Music |
||
+ | |Name=<big>Boss Theme (Intro)</big> |
||
+ | |Desc=This track likely would have played in the [[Boss (Wii)|Boss's]] room before the rising [[Shadow]] is activated. |
||
+ | |File=[[File:BossThemeIntro.ogg]] |
||
+ | }} |
||
+ | </tabber> |
||
[[Category:Drawn to Life: The Next Chapter]] |
[[Category:Drawn to Life: The Next Chapter]] |
||
+ | [[Category:Drawn to Life]] |
||
[[Category:Content]] |
[[Category:Content]] |
||
+ | [[Category:Needs Audio]] |
||
+ | [[Category:Needs Image]] |
||
+ | [[Category:Needs More Images]] |
||
+ | [[Category:Needs Better Image]] |
||
+ | [[Category:Drawn to Life: The Next Chapter (Wii)]] |
Revision as of 05:04, 22 June 2020
The Drawn to Life series contains over 40 unique songs. Parts of their soundtrack may be purchased in Isaac's Shop in both DS games, each track varying in price.
Every song in the canon games was composed by David J. Franco, an award-nominated video game composer. David is also known for his music used in the Scribblenauts series and other 5th Cell games.
The songs in the Wii game were composed by a group of four people: Dave Levison, Chris Remo, Bill Storkson, and Rich Vreeland.
Drawn to Life
Drawn to Life has 22 songs that can be purchased in the Shop. In order to purchase music in the game, the player first must find and collect the corresponding Music Token within the playable levels. Once the player has collected the hidden Token, the track may be purchased in the shop and listened to at any time.
Not all tracks from the game are available in the shop. The original score The End cannot be purchased.
Level Music
Snowy World
Snowy World can be purchased from the shop for 250 Coins after the Music Token is retrieved from Mt. SnowyThis track is played in most of the levels in the Snow Gate. |
Snowy World #2
Snowy World #2 is a song missing from the shop and may not be purchased. It plays in some levels within the Snow Gate and has a mellower start than its predecessor. |
Dark Cave
Dark Cave can be purchased from the shop for 250 Coins after the Music Token is retrieved from Snow Caves. It plays in the cave section of the Snow Caves level. |
Frostwind
Dark Cave can be purchased from the shop for 250 Coins after the Music Token is retrieved from Icy Lake. It plays during the boss fight section of the final level in the Snow Gate. |
Forest
Forest can be purchased from the shop for 250 Coins after the Music Token is retrieved from Twilite WoodsThis track is played in most of the levels in the Forest Gate. |
Forest #2
Forest #2 is a song missing from the shop and may not be purchased.This track is played in some of the levels of the Forest Gate. |
A Rocket!
A Rocket! can be purchased from the shop for 250 Coins after the Music Token is retrieved from Moon GroveThis track is played only in the space section of Moon Grove. |
Deadwood
Deadwood is a song missing from the shop and may not be purchased.This track is played in the boss fight scene in the final level of the Forest Gate. |
Island
Island can be purchased from the shop for 250 Coins after the Music Token is retrieved from Surf BeachThis track is played in most of the levels of the Beach Gate. |
Island #2
Island #2 is a song missing from the shop and may not be purchased.This track is played in some of the levels of the Beach Gate. |
Underwater
Underwater can be purchased from the shop for 250 Coins after the correct Music Token is retrieved from Kori Jungle.This track is played in all underwater sections of levels in the Beach Gate. |
Angler King
Angler King is a song missing from the shop and may not be purchased.This track is played during the boss fight scene in the final level of the Beach Gate. |
City 1
City 1 can be purchased from the shop for 250 Coins after the correct Music Token is retrieved from RapocityThis track is played in most of the levels of the City Gate.
Trivia
|
City Funk
City Funk can be purchased from the shop for 250 Coins after the correct Music Token is retrieved from RapocityThis track is played in most of the levels of the City Gate.
Trivia
|
Final Showdown
This track has no official name and can not be purchased from the shop. It plays during the final boss fight of the game. Trivia
|
Drawing Theme
This is the song that plays while the player is in Draw Mode. It can not be purchased in the shop. |
Gameover
This is the song that plays once the player has run out of lives. It can not be purchased in the shop. |
Village Themes
Sad Village
This theme plays during the first few scenes in the village before switching to the main Village Theme after the sun is returned. It's a softer, more calm tune and can be purchased in the shop for 250 coins. |
Ooh Wilfre!
Wilfre's Main Theme, it is first played when Wilfre stops Mari, Jowee, and the Hero from traveling to the Snow Levels before covering the bridge in Darkness. |
Village Theme - Small Village
This theme acts as the primary or default theme for the village. It can not be purchased in the shop and is completely unavailable at the end of the game. |
Raposa Return - Welcome to the Village
This is the theme that plays once the rescued Raposa meet up with the Mayor at Village Hall. It can not be purchased in the shop and is completely unavailable at the end of the game. |
Snow Fight
The Snow Fight Theme plays during the SnowFight minigame. It can be purchased in the shop for 250 coins. |
Trouble!
The theme that plays every time the Village is under threat. It can be purchased for 250 coins and is first heard as Frostwind awakens. |
At Night
Mere Thief
Zhasha's main theme. It plays when Zsasha takes advantage of the unusually dark night to steal from the Village. |
Festival
Mari and Jowee
This theme plays during more romantic scenes between the two Raposa. It can be purchased in the shop for 250 coins. Trivia
|
Yarrgh!
This track plays after the Hero brings pirates to the Village. It can be purchased for 250 coins in the shop. |
False Hope
This track can be purchased in the shop for 250 coins. |
Building and Menu Themes
Draw!
The theme that plays on the first title screen of the game. Not to be confused with the drawing theme. |
Profile Select
The theme that plays while the player is selecting their profile. |
Empty Creation Hall
This theme plays when Mari and Jowee are exploring the Creation Hall after the seal has been removed. |
Creation Hall
The theme that plays while the player is in the Creation Hall. |
Isaac's Shop
Isaac's Shop theme. This track plays any time the player is shopping. |
Inside House
The theme that plays during inside scenes in the game. |
Level Select
The music that plays when the player is within a warp gate. |
Level Tally
The music that plays at the end of the level. |
Other
Opening
The first song heard in the game, it can not be purchased in the shop. |
Mari's Plea
The first song heard while introducing Mari and the Village's problem. It can not be purchased in the shop. |
Mari is Answered
This track can not be purchased in the shop. |
Flashback
Farmin'
Special
This track plays at the end of the game as the story shows what was happening to other members of the Village. This track may be purchased for 250 coins. |
The song that plays during NavyJ's performance during the festival. |
Alt - WapoSong
This track isn't used anywhere in game but can be purchased for 250 coins in the shop. |
(Not) The End
The song that plays during the ending sequence of Drawn to Life. It can not be purchased in the shop, but it can be listened to at any time by speaking to Jowee at the village dock. See more here. |
Unused Tracks
Alt. Title Theme
This track is unused in the game and its purpose is unknown. It can not be purchased in the shop. |
Raposa Amused
This track is unused in the game and its purpose is unknown. It can not be purchased in the shop. Possibly used whenever a level is complete and you are in the hub world. |
The After Famine
This track is unused in the game and its purpose is unknown. It can not be purchased in the shop. |
Jowee
This track is unused in the game and its purpose is unknown. It can not be purchased in the shop. |
Drawn To Life: The Next Chapter
In Drawn to Life: The Next Chapter, 32 tracks are available for purchase in Isaac's Shop on Turtle Rock, including the opening scene of the game. Unlike in the first game, the player isn't required to find and collect tokens in order to unlock them. Instead, all songs are immediately available for purchase in the shop. The only exceptions are the final three songs, which require all BakiBeard Coins to be collected from every level.
Also unlike the first game, these songs do not have names shown in the shop and are merely titled "Track #."
Level Music
Surfing
This track plays during the first half of the Faraway Beach level. |
Track 5 - Water City
This track plays as the alternate level theme for Watersong. |
Track 7 - Reggae
This track plays as the main level theme for Watersong. |
Track 8 - Pirate Problems
This track plays during the BakiBeard's Ship level. |
Track 18 - Lavasteam Pre-boss
This track is used before and during the giant Robosa bossfight. |
Lavasteam 3 - (Unnamed)
This track plays in Lavasteam levels and may not be purchased in the shop. |
TBA
This track plays in the Forgotten Library and Lunar Rise levels. |
Track 21 - Techno Jungle
This track plays in Galactic Jungle levels. |
Track 19 - Starlight Starfight
This track plays during the starfight levels. |
Village Themes
TurtleRock
This track plays as the main Village theme on TurtleRock. |
Track 4 - Watersong
This track plays as the main Village theme for Watersong. |
Lavasteam
This track plays as the main Village theme for Lavasteam. |
Track 20 - Galactic Jungle
This track plays in Galactic Jungle |
Track 23 - Wilfre's Wasteland
This track plays as the village theme for Wilfre's Wasteland. |
Building and Menu Themes
Jowee's House
The track that plays at the beginning of the game when Mari is in Jowee's house. |
Map Room
This track plays when the player enters the Map Room and may not be purchased in the shop. |
Isaac's Shop
This track plays when the player enters Isaac's Shop and may not be purchased in the shop. |
Rose's Ballroom
This track plays during the celebration in Watersong and is heard in Rose's Mansion. It is a remix of the Festival track in the first game. |
Options Menu
This track is played in the Options Menu in Jowee's Room. It can not be purchased in the shop. |
Other
Colorless Village
This track is used after Jowee and Mari leave the house in search for Heather. It is only used once and may not be purchased in the shop. |
Colorless Hero
Track 10 - Waposong
This track plays during the beginning portion of BakiBeard's Ship. |
Track 1 - Trouble!
This track plays during the opening scenes of the game during Wilfre's second attack. It is a remix of the original track from the first game. |
Track 2 - Mari and Jowee
This track plays during more romantic scenes between the two Raposa. It is a remix of the original track from the first game. |
Track 11 - Salem's Theme
This track introduces Salem as a character. |
Track 17 - Miney's Theme
This track is used when Miney makes his appearance. |
Track 3 - Sad Song
This track can be purchased in the shop for 250 Coins. |
Track 25 - World's End
This track plays at the end of the game and can be purchased in the shop under the name "Track 25". |
Unused Tracks
Title Theme
Lavasteam Level Select
This track is unused in the game and its purpose is unknown. It can not be purchased in the shop. |
Track Order
Track 1 - Trouble!
This track plays during the opening scenes of the game during Wilfre's second attack. It is a remix of the original track from the first game. |
Track 2 - Mari and Jowee
This track plays during more romantic scenes between the two Raposa. It is a remix of the original track from the first game. |
Track 3 - Sad Song
This track can be purchased in the shop for 250 Coins. |
Track 4 - Watersong
This track plays as the main Village theme for Watersong. This track can be purchased in the shop for 42 Coins. |
Track 5 - Water City
This track plays as the alternate level theme for Watersong. |
Track 6 - Rhythmic Reef
This track plays during the Rhythmic Reef level and can be purchased in the shop for 150 Coins. |
Track 7 - Watersong Reggae
This track can be purchased in the shop for 42 Coins. |
Track 8 - Pirate Problems
This track plays during the BakiBeard's Ship level. |
Track 9 - Rockin' Ruins
This track plays during the Rockin' Ruins level and can be purchased in the shop for 150 Coins. |
Track 10 - Waposong
This track plays during the beginning portion of BakiBeard's Ship. |
Track 11 - Salem's Theme
This track introduces Salem as a character. |
Track 12 - Lavasteam BGM
This track is used within some Lavasteam levels. |
Track 13 - Lavasteam BGM
This track is used within some Lavasteam levels. |
Track 14 - Lavasteam BGM
This track is used within some Lavasteam levels. |
Track 15 - Lavasteam BGM
This track is used within some Lavasteam levels. |
Track 16 - Lavasteam BGM
This track is used within some Lavasteam levels. |
Track 17 - Miney's Theme
This track is used when Miney makes his appearance. |
Track 18 - Lavasteam Pre-boss
This track is used before and during the giant Robosa bossfight. |
Track 19 - Starlight Starfight
This track plays during starfight minigames. |
Track 20 - Galactic Jungle
This track plays as Galactic Jungle's main theme. |
Track 21 - Techno Jungle
This track plays in Galactic Jungle levels. |
Track 22 - Techno Jungle
This track plays in Galactic Jungle levels. |
Track 23 - Wilfre's Wasteland
This track plays as the village theme for Wilfre's Wasteland. |
Track 24 - Wilfre's Theme
This track plays as Wilfre's theme and can be purchased in the shop under the name "Track 24". |
Track 25 - World's End
This track plays at the end of the game and can be purchased in the shop under the name "Track 25". |
Track 26 - Crumbling Keep
This track plays during the Crumbling Keep level and can be purchased in the shop under the name "Track 26". |
Track 27 - Mystic Manor
This track plays during the Mystic Manor level and can be purchased in the shop under the name "Track 27". |
Track 28 - Hall of Darkness
This track plays during the Hall of Darkness level and can be purchased in the shop under the name "Track 28". |
Track 30
Though not a song, the opening animation to the game, is filed under the same list. It can be purchased in the shop under the name "Track 30". |
Track 31 - Light of My Life
This track can be purchased in the shop under the name "Track 31". |
Track 32 - Real Life
This track can be purchased in the shop under the name "Track 32". |
Drawn To Life: The Next Chapter (Wii)
In Drawn to Life: The Next Chapter (Wii), not only is there less music to be heard with a total of 29 tracks, but none of it is available to purchase in Isaac's Shop. The names of all the tracks listed are not official, and are merely conjectural.Level Music
Jangala
This track plays in all of the levels of Jangala. |
Monkey King's Theme
This track plays when the player is in the Monkey King's throne room in Treetop Village. |
Shadow City
This track plays in all of the levels of Shadow City. |
Icy Wastes
This track plays in all of the levels of Icy Wastes. |
Eastern Winds
This track plays in all of the levels of Eastern Winds. |
Vs. Dark Mannequin
This track plays when the Dark Mannequin is stunned, and the Hero is able to attack it. |
Vs. Giant Scribble Monster
This track plays when the Giant Scribble Monster is active in the arena, and when the Crystal Mask is detached from the Dark Mannequin |
Village and Building Music
Raposa Village
This track plays when the Hero is in Raposa Village. |
Inside Buildings
This track plays when the Hero is in a building, such as Mari's House or the Observatory. |
Creation Hall
This track plays when the player is inside Creation Hall. |
Isaac's Shop
This track plays when the player is inside Isaac's Shop. |
Cutscenes
The Creator
This track plays during the introductory cutscene where the player draws the Planet, Sun, and Moon. |
Wilfre's Anger (Cinematic 1, Part 1)
This track plays during the first half of the first in-game cutscene. |
Mayor Mari (Cutscene 1, Part 2)
This track plays during the second half of the first in-game cutscene. |
The Artifacts of Power (Cinematic 2, Part 1)
This track plays during the first half of the second in-game cutscene. |
Wilfre's Plan (Cinematic 2, Part 2)
Why Can't I Remember (Cinematic 3, Part 1)
Birth of the Giant Scribble Monster (Cinematic 3, Part 2)
This track plays during the second half of the third in-game cutscene. |
Other
Main Theme
This track plays on the title screen of the game. |
Drawing Theme
This track plays when the player is in Draw Mode. |
Minigame Menu
This track plays during the menu sequences of the Raposa Sports arena. |
Mingame Arena
This track plays during any one of the four sports of the Raposa Sports arena. |
Map Menu
This track plays when the player is on one of the four map screens. |
Victory Party
This track plays after the Hero defeats the Giant Scribble Monster, and Raposa Village celebrates. |
Credits Theme
This track plays during the credits of the game. |
Unused Tracks
Tutorial
This track likely would have been used in a tutorial, either for the platforming section or the drawing mode. |