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Manere Heinnen

manEr hAnen

New Manere Portrait

New Manere Portrait Alt

Characteristics
Species Raposa
Gender Male
Orientation
Straight

Exclusive (or near exclusive) romantic and sexual attraction to those of the opposite gender.

Age 22
Birthday Winter 43, 580
Traits
Hair

Masala

Fur

Masala

Merino

Skin

Tumbleweed

Eyes

Astral

Well Read
† Only when using Shadow

Other N/A
Personal
Home King's Grant,
ForestStream ForestStream Flag
Relationships
Kara Edwards (Fiancée)
Akito Lancaster (Best Friend)
Veila Rheinschild (Friend)
Tajir Makimoto (Acquaintance/Friend)
Taro Heinnen

Deceased

(Brother)
Job / Role Head Pool Operator
Lifeguard
Swim Instructor
Magic / Special Abilities
Shadow (Embedded)

This character possesses a supply of embedded which grants enhanced magical abilities.

Status Alive
Extra
The Long Rain - Tabletop Audio - Small


There's no point in placing blame. What's done is done.

–Manere

Manere attempting to push events behind him.


Manere Heinnen is a 22-year-old male Raposa currently residing in King's Grant, Foreststream. After absorbing a large sum of Magic from the destruction of the Codex Perditus, Manere has become the first Shadow user since The Fall (Circa 248 [354 years from present]).

Despite gaining Magic abilities, Manere prefers to live a simple, mundane, life and seldom uses his magic. However, this mostly stems from the undesirable circumstances in which he obtained his abilities, wherein he lost both parents and his brother to a car crash. In addition to being the first Shadow user since Wilfre's death, Manere's actions inadvertently led to a large-scale resurgence of magic in the Raposa World since the near-complete loss of magic following The Purge[1]. This noteworthy event led to the creation of the Shadow Memorandum, a classified mandate that aims to protect the identity of Manere and future magic users while also limiting what can legally be done with magic.

In keeping with his desire for a simple, mundane, life, Manere works at Laurel Recreational Center as a pool manager, lifeguard, and swim instructor.

AdultMaleIcon Personality Edit

Manere's personality has changed significantly due to major events in his life. Following the crash, Manere became a quieter and more reserved person, especially around people he was unfamiliar with. This contrasts with his personality before the crash, which was more open, optimistic, extroverted, and—to an extent—even flirtatious. Despite this, Manere maintains a warm, polite, calm, and friendly attitude and has no issues with starting conversations or friendships with new people given he is the one first approached. One particularly large aspect of his personality is his capacity to forgive: Manere tends to easily forgive those who may have wronged him, so long as they show him to be truly sorry.

Manere is generally calm and collected, even under high-stress situations. This, in addition to being naturally empathetic, makes him especially effective at helping, directing, and calming others: traits that coincide well with his profession.


Book Icon Story Edit

Early Life Edit

Manere was born in King's Grant, ForestStream on Winter 43, 580. Much of Manere's childhood was spent at school, playing with his friends, or caring for his younger brother, Taro, after he was born. Because of his parents' busy work schedules, Manere was often tasked with watching and playing with Taro on the days they were absent. This inevitably led to the two developing a very strong bond. Despite their schedules, Manere's parents still made time to spend as a family or for vacations. One such trip to Watersong helped to form Manere's love for water and swimming.

Later during this period, around the age of 7, Manere met, and quickly befriended, Akito and, before long, the two became best friends due to their similar interests. Not long later, they befriended Kara after she moved to King's Grant. Though, due to her competitive and quick-to-anger personality, it took Manere and Kara much longer to become good friends.

As a teenager, Manere joined his high school's swim team (and soon after convinced Akito to do the same) and after a semester became the strongest swimmer on his team, even winning some regional competitions. Having built a reputation of being an excellent swimmer, Manere was able to get a job at Laurel Recreational Center as an assistant swim instructor and, after multiple promotions over the years, the lead manager of the facility's pools and lifeguard staff.

Around this time, Manere and Kara—having become close friends—started dating.

The Crash Edit

On Spring 27, 600, at the age of 19, Manere was involved in a car crash that resulted in the loss of his parents and the injury of he and his brother. Upon waking from the stun of the impact, Manere attempted to calm a heavily injured Taro before removing him from the burning vehicle so that he could attempt first-aid. But despite his best efforts to help him, Taro eventually succumbed to his injuries before help could arrive. Devastated, Manere returned to the totaled vehicle where he uncovered a strange book laying, unopened, where he had been sitting moments prior. Unknown to Manere, this book, The Codex Perditus, was an ancient cursed spellbook that, throughout history, would use its magic to materialize within proximity of unsuspecting Raposa and attack them after they interacted with the book. Mistaking it for a regular spellbook brought to his aid by The Creator, Manere flipped through the pages until he came across an entry that he believed could bring his brother back to life. However, due to the loss of magic following Wilfre's defeat centuries ago, Manere was left without a traditional means of initiating the spell and knowledge of how to do so. Perceiving no other option, Manere used the embedded magic contained within the Codex itself as a source to initiate the book's spell.

The spell started successfully but, instead of reviving his brother like he had mistakenly believed, the book summoned a Raposa-like Shadow Monster that began to attack the injured and defenseless Manere. Being too weak to fight back and unable to flee, Manere was soon trapped within the Monster's grasp. But before the monster was able to harm the Raposa further, it froze. Because Manere had used the magic contained within the Codex as a source for the spell, the book soon after began to consume itself as it absolved the magic it contained. The Shadow Monster, being an extension of the book, began to dissipate and fall apart with the destruction of the book, sparing Manere’s life.

As the Codex Perditus fell apart, the copious amount of magic it contained leaked out into the world. Most of the magic lost from the book absorbed into the environment as Ambient Magic and, due to the laws of magic, this quantity was enough to trigger a slow-but-steady world-wide resurgence of magic. The remainder of this magic was absorbed by Manere (due to his proximity to the Shadow Monster and the Codex itself).

Manere, now with a source of Embedded Magic of his own, gained the ability to use Shadow.

Veila  Edit

Manere wasn't initially aware of the fact that he had absorbed any magic, or that any was released into the environment. In fact, he was unable to definitively recall anything that happened following Taro's passing. After a few days of being treated and released from the hospital, Manere spent his time grieving and resting. Manere received great amounts of love and support from his friends and acquaintances—especially from Kara, who took time off school and work to stay with Manere, and Akito, who volunteered to take on Manere's duties at work; having people around during this time comforted Manere immensely and helped to alleviate some of his stress while he grieved. Even still, Manere found great difficulty in finding the motivation to complete many tasks or to obtain decent rest due to persistent nightmares stemming from the crash. The nightmares, in particular, continued for an entire week until they abruptly stopped one night, allowing Manere uninterrupted sleep for the first time since the crash. The night after, Manere had another dream but, instead of his usual nightmares, it was one of a young Raposa girl. During the dream, the girl spoke to Manere, but he was unable to make out her struggled mutterings, though she seemed apologetic and distraught. Upon waking that morning, Manere was quick to brush off the weird dream as just that: a weird dream. However, later in the day while he was alone and awake, he heard the girl's voice from the dream again. Frightened and believing that he had gone insane or was hearing a ghost, Manere demanded the voice to explain itself.

The voice complied, informing the frightened Raposa that he was not going insane or imagining things and introduced herself as Veila Rheinschild. Veila continued, explaining to Manere what he had forgotten following the crash, what the Codex Perditus was and what it did, who she was and how she was involved with the book, and how she was sorry for all Manere had gone through and her involvement in it all. After their lengthy conversation, Manere was uncharacteristically furious with Veila and refused to talk to her, stating that she best "stay out of [his] head". However, over the course of the following days, Manere slowly began to forgive Veila—an action that greatly (but pleasantly) surprised her—upon realizing that she too was a victim of the Codex Perditus.

During this time, Manere learned of his Shadow abilities though he kept them secret even from Kara and Akito.

Shadow Memorandum Edit

Though Manere was slow to realize he had gained magic abilities, or that magic had begun to disseminate worldwide, the government of ForestStream—and soon after the remainder of the Counsorial governments—quickly detected the unusual rise of magical energy. Having reason to believe that a Raposa had caused this phenomenon, the queen of ForestStream, Catherine, authorized a search and seizure for the unidentified Raposa while Cheryl Armsley—head of the Department of Magic—began a draft of the Shadow Memorandum, a document which sought to restrict what can legally be done with magic. Over the course of the following weeks, the Royal Department of Magic had identified a prime suspect (based on the origin point of the excess ambient magic and patient records in the area the day of the incident): Manere Heinnen. On Spring 39, a small squadron of elite Royal Mages was deployed to Manere's home address to apprehend him.

Upon arriving at his home, the group of 5 Mages quickly located and detained the Shadow user then subsequently warped him to a secure testing facility near the outskirts of Greelle. Here, Manere was led by one of the Royal Mages to an interrogation room, lacking windows and furnished with a computer desk and two chairs. During the time Manere and the Mage—who he heard being referred to as "4"—were alone in the room, Manere pleaded for the reason behind his arrest but the Mage refused to answer. After a grueling twenty minutes, a second party entered the room: Cheryl Armsley and another Royal Mage. After seating herself and organizing her workstation, Cheryl greeted Manere and calmly explained why he'd been captured and taken to the facility: to assess the extent of Manere's powers through evaluation and questioning and to negotiate the terms and restrictions contained in the Shadow Memorandum.

After two arduous hours of questioning, Cheryl finally presented Manere with a copy of the Shadow Memorandum to review. Manere agreed with many of the terms contained in the document but refused to sign until a provision was added that would keep his identity as a Shadow user secret. Cheryl was happy to oblige and added the provision in the next draft. After consenting to the form, Manere was led to a Promise Conch and promised that he would follow the guidelines in the Shadow Memorandum so long that the government upheld his added provision. Following a short conversation between Manere and Cheryl, Manere was returned to his home by one of the mages.

The next day, Manere explained what he had gone through to Kara—who was still very distraught over the ordeal—and later told Akito the same; he has told no one else, making them the only civilians who know of his abilities.

Manere was born in King's Grant, ForestStream on Winter 43, 580. Growing up, Manere spent most of his time at school, playing with his friends, or caring for his younger brother, Taro, after he was born. During this time, he became friends with Akito—who later became his best friend—and Kara—who later became his fiancée as a young adult.

On Spring 27, 600, at the age of 19, Manere was involved in a car crash that resulted in the immediate deaths of his parents, both of whom were riding in the front of the vehicle; and the injury of he and his brother, who were both riding in the back. Upon waking from the stun of the impact, Manere attempted to calm a heavily injured Taro before removing him from the burning vehicle so that he could attempt first-aid. But despite his best efforts to help him, Taro succumbed to his injuries before help could arrive. Shocked and devastated, Manere returned to the totaled vehicle where he found the Codex Perditus, an ancient cursed spellbook that, throughout history, would use its magic to materialize within proximity of unsuspecting Raposa and attack them after they interacted with the book. Mistaking it for a regular spellbook, Manere flipped through the pages until he came across an entry that he believed could bring his brother back to life. However, due to the loss of magic following Wilfre's defeat, Manere was left without a traditional means of initiating the spell. Having no other option, Manere used the embedded magic contained within the Codex itself as a source to initiate it.

The spell started successfully but, instead of reviving his brother like he had mistakenly believed, the book summoned a Raposa-like Shadow Monster that began to attack the injured and defenseless Manere. However, because Manere had used the magic contained within the Codex as a source for the spell, the book soon began to consume itself. The Shadow Monster, being an extension of the book, began to dissipate and fall apart with it, sparing Manere’s life.

As the Codex Perditus fell apart, the copious amounts of magic it contained leaked out into the world. Most of the magic lost from the book absorbed into the environment as Ambient Magic and, due to the laws of magic, this quantity was enough to trigger a slow-but-steady world-wide resurgence of magic. The remainder of this magic was absorbed by Manere due to his proximity to the Shadow Monster and the Codex itself.

Manere, now with a source of Embedded Magic of his own, gained the ability to use Shadow.

Though Manere was slow to realize he had gained magic abilities, or that magic had begun to disseminate worldwide, the government of ForestStream—and soon after the remainder of the Counsorial governments—quickly detected the unusual rise of magical energy. Having reason to believe that a Raposa had caused this phenomenon, the queen of ForestStream, Catherine, authorized a search and seizure for the unidentified Raposa while Cheryl Armsley—head of the Department of Magic—began a draft of the Shadow Memorandum, a document which sought to restrict what can legally be done with magic. On Spring 39, a small squadron of elite Royal Mages was deployed to apprehend their primary suspect: Manere Heinnen.

Upon arriving at his home, the group of 5 Mages quickly located and detained the Shadow user then subsequently warped him to a secure testing facility near the outskirts of Greelle. Here he underwent several tests to assess the extent of Manere's powers through evaluation and questioning and to negotiate the terms and restrictions contained in the Shadow Memorandum.

After two arduous hours of questioning, Cheryl finally presented Manere with a copy of the Shadow Memorandum to review. Manere agreed with many of the terms contained in the document but refused to sign until a provision was added that would keep his identity as a Shadow user secret. Cheryl was happy to oblige and added the provision in the next draft. After consenting to the form, Manere promised to a Promise Conch that he would follow the guidelines in the Shadow Memorandum so long that the government upheld his added provision. Following a short conversation between Manere and Cheryl, Manere was returned to his home by one of the mages.

The next day, Manere explained what he had gone through to Kara—who was still very distraught over the ordeal—and later told Akito the same; he has told no one else, making them the only civilians who know of his abilities.

TowerIcon Appearance Edit

Manere is a young-adult male Raposa of lean build and average height for a male Raposa, standing at 5ft 8in (1.72 meters) disregarding ear length, and 6ft 5in (1.95 meters) including ear length. His ears are larger than average, making him appear taller than he actually is, and the frills at the tips of both ears point to the side. Manere has a narrow, heart-shaped, face; a rounded chin; and deep blue eyes. His neutral expression appears calm and relaxed, if not slightly tired.

His fur is predominantly ash-grey with a patch of white subsidiary fur covering his chest and stomach. He is a long-furred Raposa; As such, the fur covering his body often appears slightly disheveled due to its additional length. Like all male Raposa, Manere has a small tuft of fur on the center of his neck. Unlike most Raposa, however, his naturally fades to white at the tips.

Manere has slightly wavy medium-length hair which parts to his right, covering some of his forehead there. With the exception of formal events, Manere often spikes portions of his hair, giving it a "tame but free" appearance. Being a male Raposa, his hair roughly matches the color of his fur.

When using Shadow, Manere's eyes glow and become scarlet in color. In addition to this, a small—and hardly noticeable—aura of dark-purple Shadow envelops him.

Manere prefers to wear clothes with warm or desaturated colors. Due to his thicker-than-average fur, Manere tends to overheat in warm environments easily. As such, he rarely dresses in layers or wears insulating fabrics. Even in winter—unless it is unprecedentedly cold—he typically will only wear a long-sleeve shirt with pants.

ClothesCasual Casual (Warm & Cool) Edit

On most days, Manere wears a simple/plain t-shirt paired with khaki or denim jeans (or shorts, depending on the weather).

His hallmark look consists of a dark-grey t-shirt with an off-white Raposa head emblem under the left shoulder, beige pants with a single cargo pocket on the right leg, and black and red shoes.

On cold days, he may add a colored button-down shirt over his grey t-shirt.

ClothesFormalGirl Formal Edit

Manere's formal wear consists of a light desaturated orange-grey button-up dress shirt, black slacks, a belt with a gold buckle, a wrist-watch, and dark brown dress shoes. Depending on the formality of the event, he may throw on a black vest and tie over top.

Manere's hair is styled so that it neatly brushes backward and slightly to his right, exposing the entirety of his face.

ClothesWork Work Edit

Manere wears the Laurel Recreational Center uniform. He typically changes his outfit slightly depending on his location in the facility, or if he is on or off lifeguard duty.

While on duty Manere wears red swim trunks with a white waistband and white hems at the bottom. A white vertical line runs up the outside of both legs, visually connecting the waistband to the bottom of the shorts. There is a single cargo pocket near the bottom of the left leg.

He chooses not to wear the red vest that completes his uniform unless he is off-duty. Due to this, his name tag is most often clipped to his trunk's waistband.

Manere is a young-adult male Raposa of average height (standing at approx. 5ft 8in [1.72 meters] disregarding ear length, and 6ft 5in [1.95 meters] including ear length) and lean build. Lengthy, and slightly disheveled, Ash-grey fur covers his entire body—aside from his face, hands, and feet where skin covers instead—and except for his chest and stomach where the fur is white. His hair—which roughly matches the color of his primary fur—is slightly wavy and of medium-length. It is spiked slightly and parts to his right, covering some of his forehead there. Being a male Raposa, Manere has a small tuft of fur on the center of his neck which gradually fades to white at the tips. Manere has deep blue eyes. When using Shadow, Manere's eyes glow and become scarlet in color. In addition to this, a small—and hardly noticeable—aura of dark-purple Shadow envelops him.

He prefers to wear clothes with warm or desaturated colors and often dresses lightly.

On most days, Manere wears a simple/plain t-shirt paired with khaki or denim jeans (or shorts, depending on the weather). His hallmark look consists of a dark-grey t-shirt with an off-white Raposa head emblem under the left shoulder, beige pants with a single cargo pocket on the right leg, and black and red shoes. On cold days, he may add a colored button-down shirt over his grey t-shirt.

HeartBig Small Relationships Edit

Taro  Edit

Taro was Manere's younger, and only, brother.

Taro was born Spring 12, 586, making Taro 6 years younger than Manere. Because of his parents' busy work schedules, Manere was often tasked with watching and playing with Taro on the days they were absent. Over time, this led to the two becoming extremely close.

Like Manere, Taro too survived the initial crash but had sustained far greater injuries. Despite Manere's best efforts to help him, Taro eventually succumbed to these injuries.

After Taro's death, Manere attempted to resuscitate him using the Codex Perditus, a magic spell-book found within the wreckage. This failed, which in turn led Manere to blame himself for being incapable of saving his brother.

Kara  Edit

Kara is Manere's fiancée.

Despite being neighbors and classmates since a young age, the two hadn't become friends until a year after they met each other. After which, Kara began to develop romantic feelings toward Manere—to which he was initially oblivious to until Kara confessed to him directly sometime during their high-school career. Reciprocating her feelings, Manere and Kara began dating.

After the crash, Kara was always around Manere and acted as a support pillar for him, even going as far as attempting to protect Manere from the Royal Mages.

Kara's personality makes her the more outspoken and decisive member of their relationship. Kara is fairly protective of Manere and often pushes him to take opportunities or actions that he otherwise would not if she believes them to be good for his wellbeing. Though Manere appreciates this, disagreements have spawned from this behavior. Kara is hot-headed by nature and easily gets riled up by arguments or perceived disrespect; Manere is often the only one able to calm her down quickly.

Kara is one of only two people Manere felt comfortable explaining in-full his control over Shadow, and the crash itself, with.

Akito  Edit

Akito is Manere's best friend.

Manere met Akito shortly after Akito moved to King's Grant in 587, and the two quickly became friends due to their similar interests. Growing up, the two were inseparably close and had an almost brotherly bond. The two often did many of the same activities together: this even extended some into adulthood as they both became lifeguards.

After being friends for several years (though well before Kara and Manere began dating), Akito began to develop romantic feelings for Manere. After Akito confessed, Manere turned him down as he didn't reciprocate Akito's feelings. The two remained friends, and this event actually worked to strengthen their friendship as the two became much more comfortable in confiding in one another.

Akito was a large support for Manere after the crash. In addition to being there to comfort him, Aktio also went out of his way to help with housework and took over his position at work for the duration of his absence. Likewise, he is one of only two people Manere felt comfortable explaining in-full his control over Shadow, and the crash itself, with.

Tajir  Edit

Tajir is an acquaintance or friend to Manere.

The two first met a few months after Akito and Tajir became friends. Though this encounter wasn't negative by any means, the two didn't necessarily hit it off as their interests didn't align. Likewise, the two rarely interacted on their own unless accompanied by either Kara or Akito; although Tajir had extended a couple offers to meet up independently in the past, Manere had always politely declined. Most of this was due to Manere perceiving Tajir as brash and, to a degree, arrogant.

Since Akito and Tajir started dating, Manere has made more of an effort to talk to, and get to know, Tajir. Upon doing so, Manere realized that he had initially misconstrued Tajir and that the two actually have a lot more in common than he at first deemed.

In more recent times, Manere and Tajir's relationship has grown and the two consider each other friends.

Veila   Edit

Veila is considered, at most, a friend by Manere.

Veila and Manere's relationship is complicated, at best. Though there are no hard feelings or tension between the two, the circumstances in which they became to know each other were less than desirable.

Upon absorbing the embedded magic within the Codex Perditus, Manere gained the ability to speak to Veila, who was more or less "trapped" within the book prior to its destruction. Upon learning that Viela was the creator of the book, and thus the one who inadvertently harmed him, Manere was furious and refused to speak with her. Veila anticipated this reaction and, believing herself to be unworthy of forgiveness, proceeded to leave Manere alone. However, after calming down Manere realized Veila had no control over her actions during her time in the book and forwent his blame and anger toward her. This change in heart surprised Veila and since then the two have gotten along fairly well.

Veila still considers herself guilty for the creation of the Codex Perditus and the actions taken by it. Manere often attempts to console Veila by reassuring her that, though she may have created the book, the actions taken by it were not within her control.

Veila acts as a sort of mentor in magic to Manere.

Cheryl Armsley  Edit

Manere is wary of Cheryl, at best.

Cheryl is the head director of the ForestStream Department of Magic and, given her authority over matters dealing with magic (and therefor what happens to him), Manere was apprehensive to meet her. Manere views Cheryl as compassionate, fair, and willing to compromise, but at the same time someone willing to take extreme measures in the interest of public safety.

Mages  Edit

Manere holds a mostly negative view of the Royal Mages sent to capture him.

As the mages came without warning and apprehended him without explanation, their encounter left Manere with feelings of terror and confusion. Of the five mages sent to retrieve him, Manere is only aware of the identification numbers of two of them: 4 and 9.

Of all the Mages, Mage #4 is the only one Manere views in a somewhat positive light. This mage played no part in the initial capture of Manere besides opening and closing a Warp Portal for transport. Upon arriving at the testing facility in Greelle, Manere was led to the interrogation room by #4 while the other Mages disbanded and left. During this time, Manere attempted to garner more information about the current situation from him. Unlike the others, #4 broke protocol and spoke with Manere, albeit briefly, in an attempt to calm him. In addition, #4 spoke up to Cheryl about what had happened to Kara during their mission.

Mage #9 was the leader of the group of five. She displayed little patience in dealing with either Manere or Kara and was the first in her group to use Magic. In response to Kara's efforts to stop the group, #9 temporally paralyzed her using a spell. As Manere attempted to reach Kara in order to help her, #9 stepped in once more and apprehended him directly. This event left Manere terrified and furious at the mage.

Gears Abilities Edit

Magic Edit

Manere has various abilities granted by the embedded magic he contains.

While all embedded magic manifests as Shadow within Raposa, many sub-abilities are unique to the individual and may vary greatly when compared to other Shadow-users.

Manere often avoids using Shadow due to the circumstances in which he gained control over it. Therefore some abilities may be weakened from disuse or unbeknownst to him entirely. With practice, Manere's abilities have the potential to grow much stronger.

When using magic and/or Shadow, Manere's eyes glow red and a subtle purple-blue aura surrounds him.

Basic Shadow Manipulation Edit

Manere has basic control over Shadow. This grants him the ability to:

  • Create temporary objects or weapons out of Shadow material
  • Dissipate and manipulate pre-existing Shadow
  • Coat entire areas in Shadow (within a limited range)
  • Indirectly move objects composed of, or coated in, Shadow
  • Create near-impenetrable barriers of hyper-condensed Shadow (such as spheres, walls, or boxes)
  • Create and control the movement of various Shadow projectiles

There is a limit to the amount of Shadow Manere can have active at any period of time. Once the limit is reached, Manere will be unable to summon more Shadow unless he first dissipates some Shadow beforehand.

Shadow Manere creates is not permanent and will begin to dissipate once Manere releases his control over it or stops using his powers.

Shadow Form Edit

Manere can cover himself in a protective layer of Shadow. The Shadow form can be controlled to either cover his entire body, or only parts of it (such as an arm, for example).

The size of the Shadow form can also be manipulated to become much larger than Manere himself. In this case, Manere himself will move to the center or to the nape of the neck of the larger Shadow form.

Generally, the more Shadow used to cover Manere, the more exhausting it will be for him to maintain the form. Additionally, if Manere were to create a Shadow form significantly larger than himself, the strength of the Shadow and how quickly he can manipulate the Shadow would decrease drastically in correlation.

Endothermic Flame Creation Edit

In addition to the more common Shadow abilities above, Manere can create endothermic fires of varying size and intensity. This ability is unique to Manere.

Compared to regular fires, Manere's endothermic fires are always a blueish-purple color, glow more dimly than regular flames, and lower the temperature of the environment rather than increasing it. Also, the flames will never spread, grow, nor extinguish on their own without Manere's influence.

Manere can instantly ignite endothermic fires over his hand or in any location within visible range regardless of distance. In addition, Manere can place, pick up, and move the fires to new locations or take them with him as a torch.

Though often ineffective against living enemies on their own, Manere can also create endothermic fireballs to use as projectiles. These fireballs can "explode" on impact, creating additional endothermic fires out side of his usual range.

Unlike all other abilities, Manere's control over endothermic fires is heavily connected to his mental state. This means that during moments of intense or elevated emotion, his endothermic flames will be much larger and more intense to match. Likewise, while lulled or in a depressive state, these flames will be weaker, harder to kindle, and will die out much more quickly. Due to this, this ability comes very naturally to Manere.

Shadow Hand Creation Edit

As a unique extension to Manere's Shadow manipulation abilities, Manere can create Shadow Hands. Shadow Hands are as the name implies, though they can also extend beyond just hands and connect to jointless "arms" that allow extended range and mobility.

Unlike other forms of Shadow Manipulation, Shadow Hands are moved and controlled in a manner similar to how a natural limb is. Due to this, Shadow Hands are easy to control, have great accuracy, and can be moved faster when compared to other standard Shadow Manipulation abilities, which require more thought and planning compared to instinct.

Shadow Hands can vary in size, ranging from that of a real average-sized hand to thrice the overall height of Manere himself, but otherwise cannot vary in appearance. Additionally, the "arm" portion can extend any distance, so long as it is within Manere's visual range.

The main limitation of Shadow Hands is that they can only be move or be created within areas coated by Shadow. Though the hand itself and arm may extend beyond Shadow-covered areas, if the "base" loses a Shadow connection, the entire construct will fall apart and dissipate. Additionally, Shadow Hands are easier to disrupt when compared to other Shadow constructs despite being composed of a more durable Shadow: If any part of the construct receives considerable damage the entire structure will instantly dissipate.

Despite this, up to ten Shadow Hands can be active at any time and are instantly replaceable. This ability, along with the endothermic fire ability, is the easiest for Manere to control.

Warp Creation Edit

Another unique ability of Manere's is his ability to create Warp Portals and Warp Gates. This ability is directly inherited from Veila and her knowledge of Warp Gates.

Warp Portals are temporary portals that allow instantaneous travel between two points in a manner similar in function to Warp Gates. Warp Portals last until destroyed by Manere or until he seizes his control over Shadow. They can vary in size, but cannot exceed more than twice the size of Manere himself. Warp Portals are easy to create, relative to Warp Gates, but are difficult to maintain over long periods of time, making them only useful in the short-term.

Warp Gates are permanent structures that allow instantaneous travel between two or more points. Unless they are destroyed, Warp Gates created by Manere will continue to function indefinitely even if Manere releases his control over Shadow. Unlike Warp Portals, Warp Gates can have multiple terminal and entry Gates, creating a sort of "Warp Network" which allows the user to choose their destination. Though, the more linked Warp Gates Manere has to create at once, the more difficult it will be for him to do so. Warp Gate pairs are extremely difficult to create but require no additional effort to maintain over long periods of time as the process is self-sustaining.

There is no limit to the number of items that can pass through Warp Portals or Warp Gates, or the number of times an object can do so. For Warp Portals, time is the only limit as any object small enough to fit through is allowed. Warp Gates, on the other hand, require inanimate objects to be accompanied by a Raposa (or any other living being with a Soul).

Both Warp Portals and Warp Gates can be created remotely. This means that Manere can personally create an entry Warp in one location then indirectly create a terminal Warp in another location despite not being physically present for the latter's creation. However, it should be noted that terminal Warps of any kind cannot be created if Manere is not personally familiar with the layout of the destination. (Note: Warp Portals and Warp Gates are always created in linked pairs. Creating a single, unlinked, Warp of any kind is incredibly dangerous and is theoretically impossible.)

Even when aided by an additional magical source, Warp creation is the most difficult and exhausting ability Manere has. Manere could quickly become physically strained and temporally lose his ability to utilize any magic if he attempts to create Warps without careful planning and extensive preparation beforehand. As such, Manere has never used this ability.


Personal Edit

Swimming Edit

Manere is a powerful swimmer and used to compete in his school's swim team since his junior high-school year. He has won multiple swimming competitions and was considered one of, if not, the best swimmer in his school. Due to his lifelong likeness toward water, he later became a lifeguard and swim instructor at a recreational center.

Medical Edit

As part of his basic training at Laurel Recreational Center, Manere knows how to treat many simple injuries.


Quote Icon Quotes Edit

Manere: Why are you doing this?! Where am I? You can't arrest someone without telling them why. I have a legal right to know!
Mage #4: ...We're not permitted to speak to you. I'm sorry.
Manere: I-
Mage #4: Good luck, Manere.

Manere attempting to get answers from one of his captors.

Manere: ...Is Kara okay?
Cheryl: Kara? Who's that?
Manere: My fiancée. She was with me when the mages came.
Mage #22: Ms. Armsley, shall I log that?
Cheryl: No, it's irrelevant to the case. Manere, why do you ask?
Mage #4: May I—? A paralysis spell was used against her. She interfered with the capture.
Cheryl: *sigh* Okay, 22... You may log it now. She's fine, Manere. Confused and a little dazed, probably—but she's fine. These guys aren't permitted to harm anyone. 4, which of you enacted the spell?
Mage #4: 9, ma'am.
Cheryl: Manere, when you're dismissed, please give her my apologies.

Manere inquiring as to Kara's status during interrogation.

Manere: ...I'm not wearing that.
Kara: Uh. Yes you are. It's literally never been as cold as it is today in our entire lives; you are wearing this jacket.
Manere: It's not that bad, I'll be-
Kara: If you go out there without the jacket and the cold somehow doesn't manage to kill you, I swear to the Creator that I will. Put. It. On.

Kara persuading Manere to wear a jacket during cold weather.

Akito: Manere! Have you seen my nametag?
Manere: Nope.
Akito: Liar! You're the only person besides Sofia who has the combination to my locker, and there's no way she'd open my locker or touch my stuff without telling me first.
Manere: Uhh, you sure that Liah or someone didn't take it?
Akito: You're smiling! You're a terrible liar. You have it! Tell me where it is.
Manere: Uhh-
Akito: I'm going to push you into the water if you don't spill.
Manere: One, horseplay is against pool rules and I'd have to blow the whistle on you if you did. And two, I'm not lying. I don't have it, Liah does. I just got it for her.
Akito: You did what?!
Manere: I'm sorry! She bribed me! She wanted to get back at you for locking her in the racquetball room!
Akito: I- That was YOUR idea! ...Okay, in the pool you go, traitor.
Manere: Hey..! Whoa- Ah! *Splash*

Manere selling his soul to the enemy for the price of a single bag of Banya Crisps.

Question Trivia Edit

  • Manere's right leg was fractured by the crash.
  • Upon entering a warp space, Manere would see both himself and Veila as they are apart of the same being. Additionally, both of them would be unable to use their magic within the warp space.
  • Manere's least favorite food is Banya, while his favorite is fish.
  • Manere's RapoBook username is @ManereH80.
  • Manere has a strong affinity towards storms, wind and rain, water, and swimming.
  • Manere prefers cooler temperatures and finds the heat unbearable.
  • Manere's favorite color is orange.
  • Manere's favorite music genre is Rock.
  • Manere used to have his own toothbrush in the Lancaster household due to how often he used to spend the night at Akito's house when they were younger.
  • Despite being his least taxing ability, he rarely uses his Shadow hands as he considers them to be disturbing.
  • Manere's endothermic fires "burn" at a maximum intensity of 5°F (-15°C) and can never reach above 40°F (4°C).
  • Manere's endothermic fires aren't technically "cold". Instead, they drain energy from their surroundings and turn the excess into light (as opposed to regular fire which uses chemical reactions to produce heat and light). This extra energy absorbed by Manere's endothermic flames can temporarily increase his magical output. The more fire, the more Shadow Manere may use with ease.
  • Manere's Shadow (especially in high concentrations) causes electromagnetic interference.
  • Since the crash, Manere has heavily considered becoming a children's nurse.
  • Manere has a small scar, which he obtained from the crash, above his right temple; however, it is generally covered by his hair.
  • Manere seldom sees his extended family as all his family members aside from himself live in Lavasteam.
  • On Winter 51, 601—the record lowest recorded temperature in ForestStream history—Manere wore a puffy jacket for the first time in his life.
    • He only did this because Kara forced him to.
  • Kara was with Manere at the time of his capture and inadvertently escalated the situation by physically barring the Mages from apprehending him as she was skeptical of their claims. This resulted in one of the Mages using magic to briefly immobilize Kara so that the others could constrain and warp Manere away.
  • Manere's thematic instrument is a reversed electric guitar.
    • Specifically playing only long, drawn-out, chords.
  • Manere's primary virtues are forgiveness, caring, and loyalty while his primary vices are detachment and melancholy.

Irrelevant trivia facts or supplementary information about the character as a character
  • Manere is technically the fifth OC created, though he was the first to be made after a five-year span of the original four.
    • These original four being Catherine (Queen of ForestStream), Kawaii (King of ForestStream), Matthew (The Prince), and Abigale (The Princess).
  • Manere's character design and personality have seen relativity few changes during his development.

PaintingIcon Media Edit

Manere Idle

Manere


Music secret Themes Edit

NoteIcon External Links Edit

  1. (327-328) The span of time after Wilfre's death, and The Reconstruction, in which all Shadow dissipated and died out and natural magic supplies began to deplete.
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